By ΠΠ°ΠΌΠ΅ΡΡΠΈ Π€.
ΠΠ°ΠΌΠ΅ΡΡΠΈ Π€., 2020
ΠΠ·ΡΡΠΈΡΠ΅ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΠΈ Flutter, ΡΡΠ΅ΠΉΠΌΠ²ΠΎΡΠΊΠ° ΠΎΡ Google Π΄Π»Ρ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ ΠΊΡΠΎΡΡΠΏΠ»Π°ΡΡΠΎΡΠΌΠ΅Π½Π½ΡΡ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠΉ. ΠΠ½ΠΈΠ³Π° ΠΎΡ Π²Π°ΡΡΠ²Π°Π΅Ρ ΠΈΡΡΠΎΡΠΈΡ, ΡΡΠ½ΠΊΡΠΈΠΎΠ½Π°Π» ΠΈ ΠΏΡΠ°ΠΊΡΠΈΡΠ΅ΡΠΊΠΈΠ΅ ΠΏΡΠΈΠΌΠ΅ΡΡ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ Flutter. ΠΡ Π½Π°ΡΡΠΈΡΠ΅ΡΡ ΡΠΎΠ·Π΄Π°Π²Π°ΡΡ ΠΈ ΡΡΡΡΠΊΡΡΡΠΈΡΠΎΠ²Π°ΡΡ ΠΏΡΠΎΠ΅ΠΊΡΡ, ΠΊΠΎΠΌΠΏΠΎΠ½ΠΎΠ²Π°ΡΡ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»ΡΡΠΊΠΈΠ΅ ΠΈΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΡ Ρ ΠΏΠΎΠΌΠΎΡΡΡ Π²ΠΈΠ΄ΠΆΠ΅ΡΠΎΠ² ΠΈ ΡΠ°Π·ΡΠ°Π±Π°ΡΡΠ²Π°ΡΡ ΡΠ΅ΡΠ²Π΅ΡΠ½ΡΠ΅ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ, ΠΈΠ½ΡΠ΅Π³ΡΠΈΡΡΡ ΠΈΡ Ρ Flutter. Π ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΠ΅ ΡΠ°Π±ΠΎΡΡ Ρ ΠΊΠ½ΠΈΠ³ΠΎΠΉ Π²Ρ ΡΠΎΠ·Π΄Π°Π΄ΠΈΡΠ΅ ΡΡΠΈ ΠΏΠΎΠ»Π½ΠΎΡΠ΅Π½Π½ΡΡ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ: ΠΎΡΠ³Π°Π½Π°ΠΉΠ·Π΅Ρ, ΠΌΠ΅ΡΡΠ΅Π½Π΄ΠΆΠ΅Ρ ΠΈ ΠΈΠ³ΡΡ.
F. Zammetti, 2020
Explore the capabilities of Flutter, Google's framework for building cross-platform applications. This book covers Flutter's history, functionality, and practical use cases. You will learn how to create and structure projects, compose user interfaces using widgets, and develop backend applications, integrating them with Flutter. By working through this book, you will build three complete applications: an organizer, a messenger, and a game.