By Omori Fujino
Omori Fujino, 2015
ΠΠ΅Π»Π» ΠΡΠ°Π½Π΅Π», Π½Π°ΡΠΈΠ½Π°ΡΡΠΈΠΉ ΠΈΡΠΊΠ°ΡΠ΅Π»Ρ ΠΏΡΠΈΠΊΠ»ΡΡΠ΅Π½ΠΈΠΉ, ΠΏΡΡΠ°Π΅ΡΡΡ Π½Π°ΠΉΡΠΈ ΡΠ²ΠΎΠΉ ΠΏΡΡΡ Π² ΠΌΠΈΡΠ΅, Π³Π΄Π΅ ΡΡΠΎΡ ΠΌΠΈΡ - ΠΎΠ³ΡΠΎΠΌΠ½Π°Ρ, ΠΎΠΏΠ°ΡΠ½Π°Ρ ΡΠ΅ΠΌΠ½ΠΈΡΠ°, ΠΏΠΎΠ»Π½Π°Ρ ΠΌΠΎΠ½ΡΡΡΠΎΠ². ΠΠΎΡΠΎΠ΄ Π½Π°Π΄ ΠΏΠΎΠ΄Π·Π΅ΠΌΠ΅Π»ΡΠ΅ΠΌ ΡΠΏΡΠ°Π²Π»ΡΠ΅ΡΡΡ Π±ΠΎΠ³Π°ΠΌΠΈ ΠΈ Π±ΠΎΠ³ΠΈΠ½ΡΠΌΠΈ, Ρ ΠΊΠΎΡΠΎΡΡΡ ΡΠ»ΠΈΡΠΊΠΎΠΌ ΠΌΠ½ΠΎΠ³ΠΎ ΡΠ²ΠΎΠ±ΠΎΠ΄Π½ΠΎΠ³ΠΎ Π²ΡΠ΅ΠΌΠ΅Π½ΠΈ. Π£ ΠΠ΅Π»Π»Π° Π±ΠΎΠ»ΡΡΠΈΠ΅ ΠΌΠ΅ΡΡΡ, Π½ΠΎ ΠΌΠ°Π»ΠΎ ΠΎΠΏΡΡΠ°, ΠΏΠΎΠΊΠ° ΡΠ»ΡΡΠ°ΠΉΠ½Π°Ρ Π²ΡΡΡΠ΅ΡΠ° Π½Π΅ ΡΡΠ°Π»ΠΊΠΈΠ²Π°Π΅Ρ Π΅Π³ΠΎ Ρ Π΄Π΅Π²ΡΡΠΊΠΎΠΉ Π΅Π³ΠΎ ΠΌΠ΅ΡΡΡ, ΠΎΠΏΡΡΠ½ΠΎΠΉ ΠΌΠ΅ΡΠ½ΠΈΡΠ΅ΠΉ. Π‘ΠΌΠΎΠΆΠ΅Ρ Π»ΠΈ Π½Π°ΡΠΈΠ½Π°ΡΡΠΈΠΉ Π°Π²Π°Π½ΡΡΡΠΈΡΡ ΠΏΡΠ΅Π΄Π»ΠΎΠΆΠΈΡΡ ΡΡΠΎ-ΡΠΎ ΡΡΠΎΠ»Ρ Π±Π»Π΅ΡΡΡΡΠ΅ΠΉ Π²ΠΎΠΈΡΠ΅Π»ΡΠ½ΠΈΡΠ΅? Π ΡΡΠΎ, Π΅ΡΠ»ΠΈ ΠΎΠ΄ΠΈΠ½ΠΎΠΊΠ°Ρ Π±ΠΎΠ³ΠΈΠ½Ρ, ΡΠΏΠΎΠ½ΡΠΈΡΡΡΡΠ°Ρ Π΅Π³ΠΎ ΠΏΡΠΈΠΊΠ»ΡΡΠ΅Π½ΠΈΡ, Π½Π°ΡΠ½Π΅Ρ ΡΠ΅Π²Π½ΠΎΠ²Π°ΡΡ?
ΠΡΠΎΡ ΡΠΎΠΌ ΠΎΡΠΊΡΡΠ²Π°Π΅Ρ ΡΠ΅ΡΠΈΡ, ΡΠΎΡΠ΅ΡΠ°ΡΡΡΡ Π² ΡΠ΅Π±Π΅ ΡΠ»Π΅ΠΌΠ΅Π½ΡΡ ΡΡΠ½ΡΠ΅Π·ΠΈ, ΠΏΡΠΈΠΊΠ»ΡΡΠ΅Π½ΠΈΠΉ ΠΈ ΠΊΠΎΠΌΠ΅Π΄ΠΈΠΈ. Π§ΠΈΡΠ°ΡΠ΅Π»ΠΈ ΠΏΠΎΠ³ΡΡΠΆΠ°ΡΡΡΡ Π² ΠΌΠΈΡ, Π³Π΄Π΅ Π±ΠΎΠ³ΠΈ ΡΠΏΡΡΡΠΈΠ»ΠΈΡΡ Ρ Π½Π΅Π±Π΅Ρ, ΡΡΠΎΠ±Ρ ΠΆΠΈΡΡ ΡΡΠ΅Π΄ΠΈ Π»ΡΠ΄Π΅ΠΉ ΠΈ Π΄Π°ΡΠΎΠ²Π°ΡΡ ΠΈΠΌ ΡΠΈΠ»Ρ. ΠΠΎΠ΄Π·Π΅ΠΌΠ΅Π»ΡΠ΅, ΡΠ΅Π½ΡΡΠ°Π»ΡΠ½ΡΠΉ ΡΠ»Π΅ΠΌΠ΅Π½Ρ ΠΈΡΡΠΎΡΠΈΠΈ, ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»ΡΠ΅Ρ ΡΠΎΠ±ΠΎΠΉ ΠΏΠΎΡΡΠΎΡΠ½Π½ΠΎ ΠΌΠ΅Π½ΡΡΡΠΈΠΉΡΡ Π»Π°Π±ΠΈΡΠΈΠ½Ρ, ΠΏΠΎΠ»Π½ΡΠΉ ΠΎΠΏΠ°ΡΠ½ΠΎΡΡΠ΅ΠΉ ΠΈ ΡΠΎΠΊΡΠΎΠ²ΠΈΡ, ΡΡΠ΅Π±ΡΡΡΠΈΠΉ ΠΎΡ Π³Π΅ΡΠΎΠ΅Π² Π½Π΅ ΡΠΎΠ»ΡΠΊΠΎ ΡΠΈΠ»Ρ, Π½ΠΎ ΠΈ ΡΡΡΠ°ΡΠ΅Π³ΠΈΡΠ΅ΡΠΊΠΎΠ³ΠΎ ΠΌΡΡΠ»Π΅Π½ΠΈΡ.
Omori Fujino, 2015
Bell Cranel, a novice adventurer, is trying to find his way in a world where that world is a vast, dangerous dungeon filled with monsters. The city above the dungeon is run by gods and goddesses with too much time on their hands. Bell has big dreams but little experience, until a random encounter brings him face-to-face with the girl of his dreams, a skilled swordswoman. Can a beginning adventurer offer anything to such a brilliant warrior? And what if the lonely goddess who sponsors his solo adventures gets jealous?
This volume kicks off a series blending fantasy, adventure, and comedy. Readers are immersed in a world where gods have descended from the heavens to live among humans and grant them power. The dungeon, a central element of the story, is an ever-changing labyrinth full of danger and treasure, requiring heroes to use not only strength but also strategic thinking.