By ΠΡΡΠ±Π΅Ρ ΠΠ½Π΄ΡΠ΅Π°Ρ
ΠΡΡΠ±Π΅Ρ ΠΠ½Π΄ΡΠ΅Π°Ρ, 2024, Π¨Π΅Π΄Π΅Π²ΡΡ Π΄Π΅ΡΠ΅ΠΊΡΠΈΠ²Π° β1
ΠΠ°ΡΠΈΠ½Π°Π΅ΡΡΡ ΠΈΠ·Π²ΡΠ°ΡΠ΅Π½Π½Π°Ρ ΠΈΠ³ΡΠ° ΡΠ΅ΡΠΈΠΉΠ½ΠΎΠ³ΠΎ ΡΠ±ΠΈΠΉΡΡ Ρ ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΠ΅ΠΌ: Β«ΠΡΠ»ΠΈ Π² ΡΠ΅ΡΠ΅Π½ΠΈΠ΅ ΡΠΎΡΠΎΠΊΠ° Π²ΠΎΡΡΠΌΠΈ ΡΠ°ΡΠΎΠ² Π²Ρ Π²ΡΡΡΠ½ΠΈΡΠ΅, ΠΏΠΎΡΠ΅ΠΌΡ Ρ ΠΏΠΎΡ ΠΈΡΠΈΠ» ΡΡΡ ΠΆΠ΅Π½ΡΠΈΠ½Ρ, ΠΎΠ½Π° ΠΎΡΡΠ°Π½Π΅ΡΡΡ Π² ΠΆΠΈΠ²ΡΡ , Π΅ΡΠ»ΠΈ Π½Π΅Ρ β ΡΠΌΡΠ΅ΡΒ». Π£Π±ΠΈΠΉΡΠ° ΠΏΡΠΈΠΌΠ΅Π½ΡΠ΅Ρ ΠΈΠ·ΠΎΡΡΠ΅Π½Π½ΡΠ΅ ΠΌΠ΅ΡΠΎΠ΄Ρ, Π²ΠΊΠ»ΡΡΠ°Ρ Π³ΠΎΠ»ΠΎΠ΄Π°Π½ΠΈΠ΅, ΡΡΠΎΠΏΠ»Π΅Π½ΠΈΠ΅ Π² ΡΠ΅ΡΠ½ΠΈΠ»Π°Ρ ΠΈ Π·Π°Π»ΠΈΠ²Π°Π½ΠΈΠ΅ Π±Π΅ΡΠΎΠ½ΠΎΠΌ. ΠΠΎΠΌΠΈΡΡΠ°Ρ ΠΌΡΠ½Ρ Π΅Π½ΡΠΊΠΎΠΉ ΠΏΠΎΠ»ΠΈΡΠΈΠΈ Π‘Π°Π±ΠΈΠ½Π° ΠΠ΅ΠΌΠ΅Π· ΠΎΡΡΠ°ΡΠ½Π½ΠΎ ΠΈΡΠ΅Ρ ΠΌΠΎΡΠΈΠ². ΠΠΌΠ΅ΡΡΠ΅ Ρ Π³ΠΎΠ»Π»Π°Π½Π΄ΡΠΊΠΈΠΌ ΠΊΠΎΠ»Π»Π΅Π³ΠΎΠΉ ΠΎΠ½Π° ΠΎΠ±Π½Π°ΡΡΠΆΠΈΠ²Π°Π΅Ρ, ΡΡΠΎ ΠΏΡΠ΅ΡΡΡΠΏΠ»Π΅Π½ΠΈΡ Π²Π΄ΠΎΡ Π½ΠΎΠ²Π»Π΅Π½Ρ ΡΡΠ°ΡΠΎΠΉ Π΄Π΅ΡΡΠΊΠΎΠΉ ΠΊΠ½ΠΈΠ³ΠΎΠΉ, ΠΈ ΡΠ°ΠΌΡΠ΅ ΡΡΡΠ°ΡΠ½ΡΠ΅ ΠΈΠ΄Π΅ΠΈ Π΅ΡΠ΅ Π½Π΅ ΠΈΡΡΠ΅ΡΠΏΠ°Π½Ρ.
Andreas Gruber, 2024, Detective Masterpieces #1
A serial killer initiates a twisted game with a chilling ultimatum: "If within forty-eight hours you discover why I kidnapped this woman, she will live; otherwise, she will die." The perpetrator employs brutal methods, including starvation, drowning in ink, and entombment in concrete. Munich police commissioner Sabine Nemez desperately seeks a motive. Collaborating with a Dutch colleague, she uncovers that the killer's cruel crimes are inspired by an old children's book, and his most terrifying ideas are yet to be unleashed.