By Π£ΡΠΎΠ² ΠΠ°ΡΠΈΠ»ΠΈΠΉ
Π£ΡΠΎΠ² ΠΠ°ΡΠΈΠ»ΠΈΠΉ, 2016, Π‘Π΅ΡΠΈΡ Β«ΠΠΈΠ±Π»ΠΈΠΎΡΠ΅ΠΊΠ° ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΡΠ°Β»
ΠΠ½ΠΈΠ³Π° ΠΏΠΎΡΠ²ΡΡΠ΅Π½Π° ΠΈΠ·ΡΡΠ΅Π½ΠΈΡ Swift, ΡΠΎΠ²ΡΠ΅ΠΌΠ΅Π½Π½ΠΎΠ³ΠΎ ΡΠ·ΡΠΊΠ° ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΡ ΠΎΡ Apple, ΠΏΡΠ΅Π΄Π½Π°Π·Π½Π°ΡΠ΅Π½Π½ΠΎΠ³ΠΎ Π΄Π»Ρ ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠΈ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠΉ ΠΏΠΎΠ΄ iOS, macOS, tvOS ΠΈ watchOS. Swift ΡΠΎΡΠ΅ΡΠ°Π΅Ρ Π² ΡΠ΅Π±Π΅ Π²ΡΡΠΎΠΊΡΡ ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΠ΅Π»ΡΠ½ΠΎΡΡΡ, Π±Π΅Π·ΠΎΠΏΠ°ΡΠ½ΠΎΡΡΡ ΠΈ ΡΠ΄ΠΎΠ±ΡΡΠ²ΠΎ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ, ΡΡΠΎ Π΄Π΅Π»Π°Π΅Ρ Π΅Π³ΠΎ ΠΎΡΠ»ΠΈΡΠ½ΡΠΌ Π²ΡΠ±ΠΎΡΠΎΠΌ ΠΊΠ°ΠΊ Π΄Π»Ρ Π½Π°ΡΠΈΠ½Π°ΡΡΠΈΡ , ΡΠ°ΠΊ ΠΈ Π΄Π»Ρ ΠΎΠΏΡΡΠ½ΡΡ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠΎΠ². Π Π°ΡΡΠΌΠ°ΡΡΠΈΠ²Π°ΡΡΡΡ ΠΊΠ»ΡΡΠ΅Π²ΡΠ΅ ΠΊΠΎΠ½ΡΠ΅ΠΏΡΠΈΠΈ ΡΠ·ΡΠΊΠ°, Π²ΠΊΠ»ΡΡΠ°Ρ ΡΠΈΠ½ΡΠ°ΠΊΡΠΈΡ, ΡΠΈΠΏΡ Π΄Π°Π½Π½ΡΡ , ΡΡΡΡΠΊΡΡΡΡ ΡΠΏΡΠ°Π²Π»Π΅Π½ΠΈΡ, ΠΎΠ±ΡΠ΅ΠΊΡΠ½ΠΎ-ΠΎΡΠΈΠ΅Π½ΡΠΈΡΠΎΠ²Π°Π½Π½ΠΎΠ΅ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΈ ΡΡΠ½ΠΊΡΠΈΠΎΠ½Π°Π»ΡΠ½ΠΎΠ΅ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅. ΠΡΠΎΠ±ΠΎΠ΅ Π²Π½ΠΈΠΌΠ°Π½ΠΈΠ΅ ΡΠ΄Π΅Π»ΡΠ΅ΡΡΡ ΠΏΡΠ°ΠΊΡΠΈΡΠ΅ΡΠΊΠΎΠΌΡ ΠΏΡΠΈΠΌΠ΅Π½Π΅Π½ΠΈΡ Swift Π΄Π»Ρ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ ΡΠ΅Π°Π»ΡΠ½ΡΡ iOS-ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠΉ.
ΠΠ·Π΄Π°Π½ΠΈΠ΅ ΡΠΎΠ΄Π΅ΡΠΆΠΈΡ ΠΌΠ½ΠΎΠΆΠ΅ΡΡΠ²ΠΎ ΠΏΡΠΈΠΌΠ΅ΡΠΎΠ² ΠΊΠΎΠ΄Π° ΠΈ ΠΏΡΠ°ΠΊΡΠΈΡΠ΅ΡΠΊΠΈΡ Π·Π°Π΄Π°Π½ΠΈΠΉ, ΠΊΠΎΡΠΎΡΡΠ΅ ΠΏΠΎΠΌΠΎΠ³ΡΡ ΡΠΈΡΠ°ΡΠ΅Π»ΡΠΌ ΠΎΡΠ²ΠΎΠΈΡΡ ΡΠ·ΡΠΊ ΠΈ Π½Π°ΡΡΠΈΡΡΡΡ ΠΏΡΠΈΠΌΠ΅Π½ΡΡΡ Π΅Π³ΠΎ Π½Π° ΠΏΡΠ°ΠΊΡΠΈΠΊΠ΅. ΠΡ Π²Π°ΡΡΠ²Π°Π΅Ρ ΠΎΡΠ½ΠΎΠ²Ρ ΡΠ°Π±ΠΎΡΡ Ρ Xcode, ΡΡΠ΅Π΄ΠΎΠΉ ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠΈ Apple, Π° ΡΠ°ΠΊΠΆΠ΅ ΠΏΡΠΈΠ½ΡΠΈΠΏΡ ΡΠΎΠ·Π΄Π°Π½ΠΈΡ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»ΡΡΠΊΠΎΠ³ΠΎ ΠΈΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΠ° Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΠ΅ΠΌ Storyboards ΠΈ Auto Layout. Π Π°ΡΡΠΌΠ°ΡΡΠΈΠ²Π°ΡΡΡΡ Π²ΠΎΠΏΡΠΎΡΡ ΡΠ°Π±ΠΎΡΡ Ρ Π΄Π°Π½Π½ΡΠΌΠΈ, ΡΠ΅ΡΠ΅Π²ΡΠΌΠΈ Π·Π°ΠΏΡΠΎΡΠ°ΠΌΠΈ ΠΈ Π΄ΡΡΠ³ΠΈΠΌΠΈ Π²Π°ΠΆΠ½ΡΠΌΠΈ Π°ΡΠΏΠ΅ΠΊΡΠ°ΠΌΠΈ ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠΈ iOS-ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΠΉ. ΠΠ½ΠΈΠ³Π° ΠΏΠΎΠΌΠΎΠΆΠ΅Ρ ΡΠΈΡΠ°ΡΠ΅Π»ΡΠΌ ΡΠΎΠ·Π΄Π°ΡΡ ΡΠΎΠ±ΡΡΠ²Π΅Π½Π½ΡΠ΅ ΠΏΡΠΈΠ»ΠΎΠΆΠ΅Π½ΠΈΡ Π΄Π»Ρ iPhone ΠΈ iPad, Π° ΡΠ°ΠΊΠΆΠ΅ Π·Π°Π»ΠΎΠΆΠΈΡΡ ΠΏΡΠΎΡΠ½ΡΡ ΠΎΡΠ½ΠΎΠ²Ρ Π΄Π»Ρ Π΄Π°Π»ΡΠ½Π΅ΠΉΡΠ΅Π³ΠΎ ΠΈΠ·ΡΡΠ΅Π½ΠΈΡ Swift ΠΈ iOS-ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠΈ.
Vasiliy Usov, 2016, Programmer's Library Series
This book is dedicated to learning Swift, a modern programming language from Apple designed for developing applications for iOS, macOS, tvOS, and watchOS. Swift combines high performance, security, and ease of use, making it an excellent choice for both beginners and experienced developers. It covers the key concepts of the language, including syntax, data types, control structures, object-oriented programming, and functional programming. Particular attention is paid to the practical application of Swift for creating real-world iOS applications.
The book contains many code examples and practical tasks to help readers master the language and learn how to apply it in practice. It covers the basics of working with Xcode, Apple's development environment, as well as the principles of creating a user interface using Storyboards and Auto Layout. It addresses working with data, network requests, and other important aspects of iOS application development. This book will help readers create their own applications for iPhone and iPad, as well as lay a solid foundation for further study of Swift and iOS development.