By Π Π°Π»Π΅ Π.
Π Π°Π»Π΅ Π., 2024, Π‘Π΅ΡΠΈΡ: ΠΠ΅Π³Π΅Π½Π΄Π°ΡΠ½ΡΠ΅ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΠ΅ ΠΈΠ³ΡΡ
Halo ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»ΡΠ΅Ρ ΡΠΎΠ±ΠΎΠΉ ΠΊΡΠ»ΡΡΠΎΠ²ΡΡ ΠΊΠΎΡΠΌΠΈΡΠ΅ΡΠΊΡΡ ΠΎΠΏΠ΅ΡΡ ΠΈ Π·Π½Π°ΡΠΈΠΌΡΡ ΠΌΠ΅Π΄ΠΈΠ°ΡΡΠ°Π½ΡΠΈΠ·Ρ, ΡΠΎΠΊΡΡΠΈΡΡΡΡΡΡΡΡ Π½Π° ΠΈΡΡΠΎΡΠΈΠΈ ΠΠ°ΡΡΠ΅ΡΠ° Π§ΠΈΡΠ° ΠΈ ΠΏΡΠΎΡΠΈΠ²ΠΎΡΡΠΎΡΠ½ΠΈΠΈ ΡΠ΅Π»ΠΎΠ²Π΅ΡΠ΅ΡΡΠ²Π° ΠΈΠ½ΠΎΠΏΠ»Π°Π½Π΅ΡΠ½ΠΎΠΌΡ ΠΠΎΠ²Π΅Π½Π°Π½ΡΡ. ΠΡΠ° ΠΊΠ½ΠΈΠ³Π° ΠΏΠΎΠ³ΡΡΠΆΠ°Π΅Ρ ΡΠΈΡΠ°ΡΠ΅Π»Π΅ΠΉ Π² ΠΈΡΡΠΎΠΊΠΈ ΡΠ΅ΡΠΈΠΈ, ΠΈΡΡΠ»Π΅Π΄ΡΡ ΠΎΡΠΈΠ³ΠΈΠ½Π°Π»ΡΠ½ΡΡ ΡΡΠΈΠ»ΠΎΠ³ΠΈΡ ΡΡΡΠ΅ΡΠΎΠ² ΠΎΡ Bungie. ΠΠ²ΡΠΎΡ ΠΠΎΠΈΠΊ Π Π°Π»Π΅ ΠΏΠΎΠ΄ΡΠΎΠ±Π½ΠΎ ΠΎΠΏΠΈΡΡΠ²Π°Π΅Ρ ΠΈΡΡΠΎΡΠΈΡ ΡΡΡΠ΄ΠΈΠΈ Bungie, ΡΠ»ΠΎΠΆΠ½ΠΎΡΡΠΈ ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠΈ Halo ΠΈ ΠΏΠ΅ΡΠ΅Ρ ΠΎΠ΄ ΡΡΠ°Π½ΡΠΈΠ·Ρ ΠΊ Π΄ΡΡΠ³ΠΎΠΉ ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΈ. Π§ΠΈΡΠ°ΡΠ΅Π»ΠΈ ΠΏΠΎΠ»ΡΡΠ°Ρ ΠΏΠΎΠ»Π½ΠΎΠ΅ ΠΏΡΠ΅Π΄ΡΡΠ°Π²Π»Π΅Π½ΠΈΠ΅ ΠΎ ΡΠΎΠ·Π΄Π°Π½ΠΈΠΈ ΠΏΠ΅ΡΠ²ΡΡ ΡΡΠ΅Ρ ΡΠ°ΡΡΠ΅ΠΉ ΠΈΠ³ΡΡ, Π²ΠΊΠ»ΡΡΠ°Ρ Π·Π°ΠΊΡΠ»ΠΈΡΠ½ΡΠ΅ Π΄Π΅ΡΠ°Π»ΠΈ ΠΈ Π°Π½Π°Π»ΠΈΠ· Π³Π΅ΠΉΠΌΠΏΠ»Π΅Ρ.
L. Rale, 2024, Series: Legendary Computer Games
Halo is an iconic space opera and a significant media franchise centered on the fate of the super-soldier Master Chief and humanity's struggle against the alien Covenant and ancient threats. This book takes readers back to the series' origins, exploring the original trilogy of shooters from Bungie that gained popularity for their innovative gameplay and multiplayer modes. Author Loic Rale compiles extensive information about the franchise, revealing Bungie's history, the challenges of developing Halo, and the franchise's transition to another studio. Readers will gain a comprehensive view of the creation of the first three Halo installments, including behind-the-scenes processes and gameplay analysis.